Gameplay Engineer (Remote)
As a Gameplay Engineer, you will be responsible for creating and implementing game mechanics, systems, and features that will ensure a fun and engaging player experience. You will work closely with the game design team to understand and interpret their vision and ideas, and translate them into functional gameplay elements. You will also collaborate with other engineers to ensure the game's codebase is optimized for performance and stability.
Must be 18 years old or older
Must be able to work a 40 hour schedule
Familiar working in ROBLOX Studio
Job Summary
Requirements
Skills needed
Experience working with procedural generation and terrain
Experience with Github
Experience with Rojo
Understanding of Object Oriented Programming
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