Gameplay Engineer (Remote)

As a Gameplay Engineer, you will be responsible for creating and implementing game mechanics, systems, and features that will ensure a fun and engaging player experience. You will work closely with the game design team to understand and interpret their vision and ideas, and translate them into functional gameplay elements. You will also collaborate with other engineers to ensure the game's codebase is optimized for performance and stability.

  • Must be 18 years old or older

  • Must be able to work a 40 hour schedule

  • Familiar working in ROBLOX Studio

Job Summary

Requirements

Skills needed

  • Experience working with procedural generation and terrain

  • Experience with Github

  • Experience with Rojo

  • Understanding of Object Oriented Programming

Contact us.

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